Rifts New Temporal Spells:

These spells can also be used for Heroes Unlited, Palladium Fantasy, Beyond The Supernatural, and Nightbane in most cases.

Ninth Level:

Time Warp: Machinebane
Range: 100 feet (30.5 m)
Duration: One minute per level of experience
Saving Throw: None, except if sentient machine
P.P.E.: 45

This spell is similar to the spell of Time Warp: Age except it works on machines instead of creatures. The spell warps time around the equipment and alters it to be at the end of its life span. This spell adversely effects several parts of the machine. The fusion reactor or other power supply is drained to almost no fuel. Because of this, all speeds are reduced by half and the rate of fire of all energy weapons is reduced by half. This includes rail guns because they require large amounts of power to accelerate projectiles. Many types of systems also wear out or become brittle or have computer failures. The effect of this is that piloting rolls are at -20%, MDC/SDC is reduced by 20%, along with a -2 to strike, -2 to parry, -2 to dodge, and -2 to initiative. Sentient machines get a saving throw against the spell and vehicles larger than 5 tons only have one system effected.

[ Rifts®, Palladium Fantasy®, beyond the Supernatural®, and Nightbane® are registered trademarks owned by Kevin Siembieda and Palladium Books Inc.]

By Kitsune (E-Mail Kitsune ).

Copyright © 1998 & 1999, Kitsune. All rights reserved.

Return to Rifts Magic Spells